Abstract
Research Problems: Physical Education learning still faces challenges due to the use of conventional media such as blackboards, books, lectures, and skill demonstrations. As a result, students struggle to understand and practice volleyball serving techniques. To keep up with global developments, learning needs to utilize technology to become more innovative, adaptive, and responsive. Research Objective: This study aims to investigate the extent to which the use of Wordwall learning media as a supporting technology influences student learning outcomes in volleyball service material. Method: An experimental method was employed as the primary approach for this research, utilizing a Non-Randomized Control Group Pretest-Posttest Design. Sample selection implemented Cluster Random Sampling that yielded two groups: the first group consisted of 20 students from class XI-1 who served as the experimental group, while the second group included 20 students from class XI-4 who functioned as the control group. Results: The normality test results show that the data are normally distributed. Based on the Paired Sample T-Test, the Sig. (2-tailed) The value is 0.000 for both skill and knowledge aspects, indicating that the use of Wordwall as a learning medium has a significant effect on students’ volleyball serve learning outcomes. The Independent Sample T-Test also shows significance values of 0.002 for skills and 0.000 for knowledge, indicating a significant difference between the group using Wordwall and the group not using it. In addition, the improvement test shows an increase of 39% in the knowledge aspect and 44% in the skill aspect. Conclusion: The use of Wordwall learning media was proven to create a significant impact on improving student learning outcomes when studying volleyball service. As a learning medium that utilizes technology, Wordwall offers an appropriate option to support Physical Education teaching and learning activities conducted in schools.
References
Abraham, I., & Supriyati, Y. (2022). Desain Kuasi Eksperimen Dalam Pendidikan: Literatur Review. Jurnal Ilmiah Mandala Education, 8(3), 2476–2482. https://doi.org/10.58258/jime.v8i3.3800
Agusti, N. M., & Aslam, A. (2022). Efektivitas Media Pembelajaran Aplikasi Wordwall Terhadap Hasil Belajar IPA Siswa Sekolah Dasar. Jurnal Basicedu, 6(4), 5794–5800. https://doi.org/10.31004/basicedu.v6i4.3053
Alnedral, Zonifa, G., & Yendrizal. (2020). A volleyball skills test instrument for advanced-level students. Journal of Physical Education and Sport, 20, 2213–2219. https://doi.org/10.7752/jpes.2020.s3297
Arimbawa, I. G. P. A. (2021). Penerapan Wordwall Game Quis berpadukan Classroom untuk Meningkatkan Motivasi dan Prestasi Belajar Biologi. Indonesian Journal of Educational Development, 2(2), 324–332. https://doi.org/10.5281/zenodo.5244716
Azizah, T. N. A., Arifin, S., & Puspitasari, I. (2023). Penerapan Media Pembelajaran Wordwall dalam Menunjang Pemahaman Konsep Siswa. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 6(5), 3168–3175. https://doi.org/10.54371/jiip.v6i5.1655
Bilova, A. (2023). Implementing Enjoyable Learning Strategy With Wordwall in the Efl Classroom. English and American Studies, 20, 58–64. https://doi.org/10.15421/382308
Fipti, F. U., & Mahanani, F. K. (2022). Validation of Picayo Training Module for Increasing Trust in Mental Health Experts on Adolescent. Nusantara Journal of Behavioral and Social Sciences, 1(2), 39–42. https://doi.org/10.47679/20225
Fricticarani, A., Hayati, A., R, R., Hoirunisa, I., & Rosdalina, G. M. (2023). Strategi Pendidikan Untuk Sukses Di Era Teknologi 5.0. Jurnal Inovasi Pendidikan Dan Teknologi Informasi (JIPTI), 4(1), 56–68. https://doi.org/10.52060/pti.v4i1.1173
Hapsari, S. A., & Pamungkas, H. (2019). Pemanfaatan Google Classroom Sebagai Media Pembelajaran Online Di Universitas Dian Nuswantoro. WACANA: Jurnal Ilmiah Ilmu Komunikasi, 18(2). https://doi.org/10.32509/wacana.v18i2.924
Ismail, S., Masari, D., Kasriyati, D., Herdi, H., & Andriani, R. (2023). Teachers’ perception of Technological Pedagogical Content Knowledge (TPACK) in Teaching at Senior High School in Pekanbaru. ELT-Lectura, 10(2), 75–82. https://doi.org/10.31849/elt-lectura.v10i2.14695
Khairunisa, Y. (2021). Utilization of the Maze Chase Wordwall Online Gamification Feature as a Digital Learning Medium for Statistics and Probability Subject. MEDIASI Jurnal Kajian Dan Terapan Media, Bahasa, Komunikasi, 2(1), 41–47. https://doi.org/10.46961/mediasi.v2i1.254
Kumalasari, A. N., & Mochamad Ridwan. (2023). Pengaruh Penggunaan Media Augmented Reality Terhadap Hasil BelajarPassing Sepak Bola Peserta Didik. Jurnal Mahasiswa Pendidikan Olahraga, 3(2), 76–85. https://doi.org/10.55081/jumper.v3i2.904
Maksum. (2018). Metodologi Penelitian dalam olahraga. Unesa University Press, 1–286.
Muhammad Yusuf, Dwi Julianingsih, & Tarisya Ramadhani. (2023). Transformasi Pendidikan Digital 5.0 melalui Integrasi Inovasi Ilmu Pengetahuan dan Teknologi. Jurnal MENTARI: Manajemen, Pendidikan Dan Teknologi Informasi, 2(1), 11–19. https://doi.org/10.33050/mentari.v2i1.328
Muslimin, Asmawi, M., Samsudin, Dlish, F., Tangkudung, J., Fikri, A., & Destriana. (2020). Model development of digital based volleyball under service skills instruments. International Journal of Human Movement and Sports Sciences, 8(6), 42–46. https://doi.org/10.13189/saj.2020.080707
Prakoso, B. B., Suroto, S., Bulqini, A., & Priadana, B. W. (2021). Identifikasi Pola Makan, Indeks Massa Tubuh, Dan Aktivitas Fisik Mahasiswa Program Matakuliah Pendidikan Jasmani Dan Kebugaran. Jurnal Pendidikan Olahraga, 10(1), 43–56. https://doi.org/10.31571/jpo.v10i1.2092
Ridwan, M., Ristanto, K. O., Aryanandha, I. D. M., Yuhantini, E. F., & Fikri, M. D. (2021). Pemanfaatan Teknologi Pembelajaran Bagi Guru PJOK. Jurnal Pengabdian Olahraga Masyarakat (JPOM), 2(2), 40–44. https://doi.org/10.26877/jpom.v2i2.10005
Rohman, M. F., & Yunitaningrum, W. (2022). Development of Test Learning Resources and Physical Fitness Measurement Based on Mobile Learning. JUARA : Jurnal Olahraga, 7(2), 249–265. https://doi.org/10.33222/juara.v7i2.1366
Samsuddin, S., Indra, K., & Herli, P. (2022). the Effectiveness of E-Learning-Based Volleyball Service Video Media on Students Affected By Covid-19 At Faculty of Sports Science, Universitas Negeri Medan. Physical Education Theory and Methodology, 22(1), 7–13. https://doi.org/10.17309/TMFV.2022.1.01
Sugawara, E., & Nikaido, H. (2014). Properties of AdeABC and AdeIJK efflux systems of Acinetobacter baumannii compared with those of the AcrAB-TolC system of Escherichia coli. In Antimicrobial Agents and Chemotherapy (Vol. 58, Issue 12). https://doi.org/10.1128/AAC.03728-14
Syarifuddin, & Utari, E. D. (2022). Media Pembelajaran (Dari Masa Konvensional Hingga Masa Digital). In Bening Media Publishing (Vol. 18, Issue 1).

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Copyright (c) 2025 Aktavia Putri Aisya, Bayu Budi Prakoso, Vega Candra Dinata, Moh. Fathur Rohman (Author)

